#include <gauss.h>
◆ gauss_nodes_and_weights()
| void GaussLegendreData::gauss_nodes_and_weights |
( |
int |
points, |
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const Real *& |
vx, |
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const Real *& |
vw |
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) |
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static |
- Parameters
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| points | Gauss-Legendre points half-count. If too low/high, the return value will contain the (used) nearest implemented value. |
| vx | On return, the Gauss-Legendre nodes (nonnegative half of them). |
| vw | On return, the corresponding Gauss-Legendre weights. |
◆ precompute_nodes_and_weights()
| void GaussLegendreData::precompute_nodes_and_weights |
( |
int |
points | ) |
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static |
Uses the GSL routine gsl_integration_glfixed_table_alloc.
The documentation for this class was generated from the following files: